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Virtual reality on the rise
Virtual reality has become the latest topic of the PC industry with players such as Samsung, HTC, Google and Sony, all aggressively pushing into.
IN THE NEWS
Friday 9 December 2016
Acer Starbreeze, HTC take part in global VR association, GVRA
HTC and Acer Starbreeze have joined Google, Oculus, Samsung Electronics and Sony Interactive Entertainment to establish a non-profit organization, the Global Virtual Reality Association...
Wednesday 7 December 2016
PTC expects AR to have more potential than VR
US-based car electronics and medical solution provider PTC is optimistic about augmented reality's (AR) future potential and expects demand and market scale for related applications...
Monday 5 December 2016
VR/AR developers facing weak demand in 2017
The virtual and augmented reality (VR/AR) market was originally expected to pick up strongly in 2016, but demand for related applications has been weakening recently. Since the supply...
Wednesday 30 November 2016
HTC overall sales to remain stagnant in 2017
Overall sales at HTC are expected to remain stagnant in 2017 as its smartphone shipments are likely to remain slow, while it is having difficulty significantly ramping up shipments...
Friday 25 November 2016
Commentary: Can HTC build a VR ecosystem in China?
HTC has exerted efforts to help China build up its VR industry in order to establish an ecosystem that will enable it to maintain its leading market position in the VR segment, but...
Monday 21 November 2016
HTC Vive shipments to lag behind Sony PSVR, Oculus Rift in 2016-2017
Shipments of the HTC Vive VR devices will lag behind those of Sony's PSVR and the Oculus Rift in 2016 and 2017 due to its disadvantage in pricing, according to an estimate of industry...
Friday 18 November 2016
HTC cooperates with Shenzhen City Government to foster VR industry
HTC has signed a strategic cooperation pact with the city government of Shenzhen, southern China to set up a VR research institute, as well as a CNY10 billion (US$1.47 billion) Shenzhen...
Tuesday 15 November 2016
HTC announces wireless upgrade kit for HTC Vive
HTC has announced a tetherless virtual reality (VR) upgrade kit for the HTC Vive. The wireless kit, developed and produced by TPCAST, a HTC's Vive X Accelerator-invested company,...
Monday 14 November 2016
Acer strengthens ties with Tobii to develop VR devices with eye-tracking technology
Acer is expanding its cooperation with Sweden-based eye tracking solution developer Tobii Technology to develop head-mounted display (HMD) VR devices featuring eye tracking technology,...
Friday 11 November 2016
Acer nets NT$0.28 per share for January-September
Acer has reported consolidated revenues of NT$58.593 billion (US$1.86 billion), gross margin 9.52%, net operating profit NT$471 million, net profit NT$249 million and net EPS NT$0.08...
Monday 7 November 2016
HTC reports decreased sales for October
HTC has reported consolidated revenues of NT$8.17 billion (US$259.64 million) of October, decreasing 12.43% on month and 8.66% on year. For the first 10 months of 2016, revenues totaled...
Wednesday 2 November 2016
Royal Academy of Arts, HTC to jointly present 3D printed virtual reality art
The Royal Academy of Arts of the UK and HTC have jointly announced that they will present the first ever 3D printed artworks in virtual reality in a display Virtually Real at the...
Friday 28 October 2016
China market: More white-box vendors step into VR device market
In view of fast growing demand for VR, China-based white-box smart wearable and mobile device vendors have stepped into the development and production of head-mounted VR devices,...
Wednesday 26 October 2016
Digitimes Research: Japan CE market sees decreased DSLR sales, focus on VR, takeoff of drone demand in 3Q16
The Japan CE (consumer electronics) market in the third quarter of 2016 was characterized by declining sales of DSLR cameras, focus of the 2016 Tokyo Game Show (TGS, September 15-18)...
Wednesday 19 October 2016
AMD pushing new projects for VR applications
AMD has launched several new projects for its virtual reality (VR) business including GPU certification. It has enhanced its software/hardware platform and established a VR supply...