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VR/AR
VR/AR applications are becoming popular in the IT market.
IN THE NEWS
Friday 18 November 2016
HTC cooperates with Shenzhen City Government to foster VR industry
HTC has signed a strategic cooperation pact with the city government of Shenzhen, southern China to set up a VR research institute, as well as a CNY10 billion (US$1.47 billion) Shenzhen...
Tuesday 15 November 2016
HTC announces wireless upgrade kit for HTC Vive
HTC has announced a tetherless virtual reality (VR) upgrade kit for the HTC Vive. The wireless kit, developed and produced by TPCAST, a HTC's Vive X Accelerator-invested company,...
Monday 14 November 2016
Acer strengthens ties with Tobii to develop VR devices with eye-tracking technology
Acer is expanding its cooperation with Sweden-based eye tracking solution developer Tobii Technology to develop head-mounted display (HMD) VR devices featuring eye tracking technology,...
Friday 11 November 2016
Acer nets NT$0.28 per share for January-September
Acer has reported consolidated revenues of NT$58.593 billion (US$1.86 billion), gross margin 9.52%, net operating profit NT$471 million, net profit NT$249 million and net EPS NT$0.08...
Monday 7 November 2016
HTC reports decreased sales for October
HTC has reported consolidated revenues of NT$8.17 billion (US$259.64 million) of October, decreasing 12.43% on month and 8.66% on year. For the first 10 months of 2016, revenues totaled...
Wednesday 2 November 2016
Royal Academy of Arts, HTC to jointly present 3D printed virtual reality art
The Royal Academy of Arts of the UK and HTC have jointly announced that they will present the first ever 3D printed artworks in virtual reality in a display Virtually Real at the...
Friday 28 October 2016
China market: More white-box vendors step into VR device market
In view of fast growing demand for VR, China-based white-box smart wearable and mobile device vendors have stepped into the development and production of head-mounted VR devices,...
Wednesday 26 October 2016
Digitimes Research: Japan CE market sees decreased DSLR sales, focus on VR, takeoff of drone demand in 3Q16
The Japan CE (consumer electronics) market in the third quarter of 2016 was characterized by declining sales of DSLR cameras, focus of the 2016 Tokyo Game Show (TGS, September 15-18)...
Wednesday 19 October 2016
AMD pushing new projects for VR applications
AMD has launched several new projects for its virtual reality (VR) business including GPU certification. It has enhanced its software/hardware platform and established a VR supply...
Tuesday 18 October 2016
HTC to ship 1.5 million HTC Vive VR devices in 2017, says paper
HTC is expected to ramp up shipments of its HTC Vive VR devices to 1.5 million units in 2017 compared to 400,000 units expected for 2016, according to a Chinese-language Economic...
Thursday 6 October 2016
VR players pushing into China market
As demand for VR-related experiences continues to grow and the China government has been aggressively pushing establishment of VR industry alliances, players including High Tech Computer...
Thursday 6 October 2016
VR, AR, AI developments to have greater scalability, says Google Taiwan head
In addition to applications related to virtual reality (AR), augmented reality (AR) and Internet of Things (IoT), the development of artificial intelligence will have a greater scalability...
Tuesday 4 October 2016
China MIIT forms alliance to promote VR industry
Under the initiative of the Ministry of Industry and Information Technology (MIIT), a total of 180 businesses, research institutes and academic organizations have jointly established...
Monday 3 October 2016
HTC Viveport app store going online in over 30 countries
Viveport, HTC's app store for its Vive virtual reality headset, which opened in China in April, is now launching publicly in more 30 countries, according to HTC.
Friday 23 September 2016
Digitimes Research: Shipments of VR video-enabled smartphones, bundled VR devices to soar in 4Q16
The penetration rate of VR-enabled smartphones and tablets, as well as shipments of VR devices bundled with gaming consoles or PCs will continue to soar in the fourth quarter of 2016,...